Das Team der Sandy 3D Engine hat letzte Woche Freitag den ersten Release Candidate der Engine auf ActionScript 3.0 Basis veröffentlicht. Das Ergebnis kann sich durchaus sehen lassen und die Features sind wirklich beeindruckend.
Features:
Zitat:
- Simple and more powerful API
- Frustum culling and Frustum clipping
- compatible with majority of tween libraries (Tweener, etc. )
- real scene graph representation, with a fully integration of the camera as an element of this scene tree.
- flexible objects mapping. Each material has some attributes that allow it display more information (edges, outine, light)
- Parsers able to load more that 1 single object. (ASE, 3DS-basic-, COLLADA formats)
- possibility to choose the depth sorting between Object and Polygon level.
- built-in bubbling event system
- Sprite2D and Sprite3D (understand oriented sprite) integration.
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mehr hier:
http://www.flashsandy.org/blog/
Liebe Grüße,
Matze K.